Movement comes from the Requisition Console
A developer-marked Steam response confirms that movement is requested through requisition cards. Tactical movement and emergency movement are separate options with different side effects, so read the card before committing.
Rebuild position-dependent firing data
Movement changes your own origin on the tactical map. Any range, bearing, or firing solution measured from the old Nest location should be checked again before the next shot.
Counter-battery pressure
The developer response also distinguishes how movement options interact with counter-battery pressure. Do not assume every move has the same timer effect; use the current card description and mission context.